Lock & Load Gamefest

Listing of Events

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Event Descriptions

Iron Arena
Step into the Iron Arena and experience casual gaming that rewards you for playing your favorite Privateer Press games. Earn skulls for every game you play, then cash in your skulls for amazing prizes! The more games you play, the more skulls you earn. New prizes will be available this year!

Dive into the maniacal and mechanical mayhem of the always zany, and sometimes dangerous, goblin Bodgers in this marathon of madness. Players will throw down in matches of Infernal Contraption, Heap, Bodgermania, and Zombies Keep Out in a competition unlike any other.

Open P3 Studio Q&A
The award-winning Privateer Press Studio will be on hand Friday through Sunday, hard at work and interacting with Lock & Load attendees. Studio members will be available to answer questions, demonstrate techniques, and chat about their current projects.

Operation Crucible: LEVEL 7 [Omega Protocol] Live Event
Breach the Subterra Bravo facility and race time and other operatives to your objective. Players scramble to succeed in their mission to end the sinister events unfolding within the facility. Team up with your friends and be the first to complete your mission!
Formula P3 Grandmaster Painting Competition
Show off your painting skills at the annual Privateer Press Formula P3 Grandmaster Painting Competition. Privateer studio staff will judge the pieces based on their individual merit irrespective of the other entries. Judges will look at each piece and may award entries gold, silver, or bronze, based solely on the quality of the entry. In addition, one entry will be awarded best overall for the title of Grandmaster.

Privateer Press Staff Panel
Join Privateer Press staff as they discuss upcoming releases and new projects on the horizon. Be on the information front lines for all the amazing products coming your way this year from Privateer Press. You won’t want to miss any of the exciting news!

Iron Gauntlet Live Stream
Watch the big games from home. We will live stream one match from each round of the very first Iron Gauntlet: The WARMACHINE & HORDES World Championship. Watch the action unfold leading up to the main event, where the last two undefeated players will face off in the final round of this world premiere event.

Iron Kingdoms Full Metal Fantasy Roleplaying Game Introductory Adventure
The Longest Night is a widely celebrated holiday in the Iron Kingdoms, consisting of festivals and revelries, with participants celebrating by dressing up like the dead, drinking, and lighting fireworks amid loud music and dancing. It is celebrated every three years at the end of the year as an extra day taking place after the old year yet just before the new one. While these festivals are eagerly anticipated, Longest Night has developed an increasingly ominous reputation. Many believe this night to be a time of black magic and misfortune. Some say the barriers between Caen and Urcaen—the realms of the living and of the dead—become thin and that the spirits of the restless dead manifest to torment the living. There are some who prefer to hide in their homes and bolt their doors rather than join the masked revelers cavorting in the streets.

Brave the Streets of Corvis in this Iron Kingdoms Full Metal Fantasy Roleplaying Game event! Pregenerated characters will be provided for all players.

Iron Painter Showdown and Iron Kingdoms Trivia Challenge
You can paint. You can even paint fast. But can you paint Iron Painter fast? Following the format of the popular television show Iron Chef, the Iron Painter Showdown will pit contestants against one another in a competition requiring skill, speed, creativity, and grit. A surprise competitor will challenge the contestants, and all participants will need to adapt quickly and expect the unexpected in their attempt to take home the grand prize. What will the 2014 surprise model be? You will have to come and watch to find out! In addition, a select few attendees will be chosen to compete in an Iron Kingdoms trivia throw-down. Participants will pit their knowledge of Immoren and Privateer Press against each other in a fun, game-show format competition for fantastic prizes. This year’s contest will feature new trivia questions and expanded prizes. This is one event that will be just as much fun to watch as to participate in, so don’t miss any of the excitement!

War Stories: The Origin of WARMACHINE Tactics
Privateer Press Chief Creative Officer Matt Wilson will be joined on stage by WhiteMoon Dreams staff members to discuss the history of WARMACHINE Tactics. If you want to know how this partnership came to be, and if you’re curious about the hard work and passion that has gone into bringing the Iron Kingdoms to your computer screen, this is one seminar you won’t want to miss.

Unbound Exhibition
Come play Unbound with Jason Soles, lead designer of WARMACHINE and HORDES. Jason will guide the spectacle and participate in one of three games being played simultaneously. Spots are limited, and five participants will be selected through a drawing process among all interested players. One player will be randomly selected on the day of the event to play against Jason Soles.

Costume Contest
Show off your finest Privateer Press–inspired costume! Privateer staff members will judge costumes based on craftsmanship, creativity, and fidelity to the aesthetics of our worlds. Prizes will be given for 1st, 2nd, and 3rd Place, and all entrants will have the opportunity to have their photos taken for inclusion in an upcoming issue of No Quarter!

Closing Ceremonies
Awards will be given, raffles will be drawn, and farewells will be made. Be sure to make room in your schedule for the Closing Ceremonies of this year’s premiere Privateer Press event.


The WARMACHINE/HORDES Masters tests your skills with your chosen faction. The preliminaries on Friday will seed the top 8 finalists, who will then continue on to the Masters Finals on Saturday.
Friday: Preliminaries—registration from 10 a.m.–11 a.m., tournament from 11 a.m.–8p.m.
Saturday: Finals—registration from 10 a.m.–11 a.m., tournament from 11 p.m.–6 p.m.
128 players maximum
50-point Masters tournament with six rounds on Friday and 3 rounds on Sunday

Warwitch Deneghra with Purification? Iron Mother Directrix with Signs & Portents? It’s possible here! Build your list, draft your spells, and bring the pain!
Friday: Registration from 10 a.m.–11 a.m., tournament from 11 a.m.–9 p.m.
64 players maximum
35-point Spell Draft tournament with 6 rounds

WARMACHINE/HORDES Three Commanders Team Tournament
The Lock & Load team tournament will pit teams of 3 players against each other in a chess-style tournament. Each of the 3 players will be ranked by skill level: General, Captain, or Lieutenant. Each rank will be matched against the same rank during matches.
Friday: Registration from 10 p.m.–11 p.m., tournament from 11 p.m.–8 a.m.
16 teams maximum, 3 players per team (48 players maximum)
Steamroller 2014 tournament with 4 rounds
The following Steamroller 2014 appendix rules will apply:

WARMACHINE/HORDES Who’s The Boss? Tournament
Stryker leading Khador? Morghoul commanding Trollbloods? Pair your army with a random warcaster or warlock determined by a spin on the wheel, and embrace the madness! This is a 35-point Who’s the Boss Event.
Saturday: Registration from 9 a.m.–10 a.m., tournament from 10 a.m.–7 p.m.
64 players maximum
Who’s the Boss tournament with 5 rounds

No WARMACHINE/HORDES event is complete without the popular and grueling Hardcore format. Fully painted armies and fast, furious gameplay fill Hardcore with edge-of-your-seat action.
Saturday: Preliminaries registration from 10 a.m.–11 a.m., tournament from 11 a.m.–11p.m.
64 players maximum
50-point Hardcore tournament with 6 total rounds

Test your luck each round by randomly drawing 3 tokens from the aggression pile. Different colored tokens grant different benefits each round in this awesome new format.
Saturday: Registration from 8 p.m.–9 p.m., tournament from 9 p.m.–6 a.m.
64 players maximum
35-point Token Aggression tournament with 6 rounds

WARMACHINE/HORDES Speedmachine Tournament
Lightning-fast play is the name of the game in Speedmachine, where beating the clock will be just as tough as beating your opponent.
Sunday: Registration from 9 a.m.–10 a.m., tournament from 10 a.m.–5 p.m.
64 players maximum
Steamroller 2014 tournament with 6 rounds
The following Steamroller 2014 appendix rules will apply:

WARMACHINE/HORDES Blood, Sweat & Tiers
The popular theme force tournament encourages players to showcase specialized forces of the Iron Kingdoms. Tier 1 is required for all lists.
Sunday: Registration from 9 a.m.–10 a.m., tournament from 10 a.m.–5 p.m.
32 players maximum
Steamroller 2014 tournament with 5 rounds
The following Steamroller 2014 appendix rules will apply:

WARMACHINE/HORDES Commander’s Crucible
Changing battlegroups between rounds creates new challenges for players who dare undertake the Commander’s Crucible.
Sunday: Registration from 9 a.m.–10 a.m., tournament from 10 a.m.–5 p.m.
32 players maximum
Steamroller 2014 tournament with 5 rounds
The following Steamroller 2014 appendix rules will apply:

High Command: Invasion of Sul
This High Command event lets players test their forces against one another during the epic Invasion of Sul.
Friday: Registration from 2 p.m.–3 p.m., event from 3 p.m.–10 p.m.
Saturday: Registration from 2 p.m.–3 p.m., event from 3 p.m.–10 p.m.
Sunday: Registration from 9 a.m.–10 a.m., event from 10 a.m.–6 p.m.

Iron Gauntlet: The WARMACHINE & HORDES World Championship
Iron Gauntlet: The WARMACHINE & HORDES World Championship is the ultimate test of a player’s mastery of the game. The top 16 players from the 2013–2014 Iron Gauntlet Qualifier events will battle it out for the title of World Champion.
Sunday: Registration from 9 a.m.–10 a.m., tournament from 10 a.m.–7 p.m.
16 players—Invitation Only
50-point Iron Gauntlet tournament with 4 rounds

Seminar Events

Army Painting Foundry
Privateer Press Studio Director Ron Kruzie will discuss the philosophy and techniques of painting a great-looking army quickly and effectively, using methods developed by the Privateer Press Studio over years of professional miniature painting. As Ron himself says, “The Army Painting Foundry covers just about every dirty trick in the book on getting nicely painted minis on the table!” This class will cover the same material as last year and is intended for those who have not been to a previous Army Painting Foundry seminar.

Weathering Technique
This class will provide a comprehensive look at various techniques for applying scratches, chips, and weathering streaks to your models. Seven-year veteran Privateer Press Studio leader Matt DiPietro will demonstrate a variety of techniques for achieving these effects to allow participants to choose those that work best for their goals and skill levels.

Traditional Miniature Sculpting
Privateer Press Studio sculptor Brian Dugas will provide an introduction to the proper sculpting tools, materials, and methods, and will explain basic tips and tricks learned over the course of his professional career. This class is a must for hobbyists who want to learn how to bend modeling putty to their will.

Basecoat, Wash…Then what?
Privateer Press Studio Director Ron Kruzie will discuss and demonstrate techniques to take your miniatures a step above the standard basecoat and wash. Painters who want to add a little extra detail will walk away with the tools to bring their armies to life.

Beginner Terrain Tutorial
Privateer Press Studio hobby specialist Michael Archer will share some of the techniques that make our terrain a sight to behold. Michael will be demonstrating terrain-building techniques on some easy-to-build terrain and answering questions as the steps unfold. Hobbyists will leave this seminar with inspiration and ideas to create their own terrain pieces for the battlefield.

Advanced Terrain Tutorial
Privateer Press Studio Hobby Manager Stuart Spengler will demonstrate advanced techniques involved in creating our spectacular studio terrain. Stu will work on terrain pieces and answer questions about the processes and techniques showcased. This class is intended for experienced hobbyists who want to build impressive terrain.

Highs and Lows
Privateer Press Studio painter Geordie Hicks will cover everything you’ve ever wanted to know about highlighting and shading. Come learn how to create the appearance of realistic and appropriate lighting on your models.

Intro to Two-Brush Blending
The two-brush blending technique is the quickest way to achieve high quality blends in the fewest number of steps. Learn the secrets of this invaluable technique from Privateer Press Studio painter Geordie Hicks. Intermediate- to master-level painters will find this technique useful for a variety of projects, from amazing single miniatures to vast armies.

Accessories for Conversions
Privateer Press Studio sculptor Brian Dugas will present a tutorial on creating pouches, cloaks, clothing, and other bits and bobs to make your miniatures unique. Whether you’re trying to differentiate solos on the battlefield or creating your own models for the Iron Kingdoms Full Metal Fantasy Roleplaying Game, this seminar can help you meet your hobby goals.

Contrast in Miniature Painting
Privateer Press Studio miniature painter Matt DiPietro will give insight into the use of contrast in miniature painting. From color choice to placement, Matt will cover every aspect of this branch of color theory.

Use of Inks
What’s the difference between an ink and a wash? How do I glaze with an ink? Privateer Press Studio Director Ron Kruzie will answer these questions and more in this informative seminar. Attendees will leave this seminar with the tools to get better use out of their Formula P3 inks and washes.

Digital Sculpting & 3D Printing
Gain insights into the world of digital modeling with Privateer Press Studio digital sculptors Ben Misenar and Doug Hamilton. In addition to a time-lapse presentation of the sculpting process, Ben and Doug will discuss options for starting digital modeling on a budget, methods available for rapid prototyping, and the benefits and disadvantages of digital modeling.

Concept to Canvas: The Concept Art of Privateer Press
Join Creative Director Ed Bourelle, Art Director Mike Vaillancourt, and Lead Concept Artist Nick Kay for a closer look at where the art of Privateer Press begins. Take a look at the concepts for your favorite characters, and hear how their design elements grew from the ground up in this informative class.

Skull Island Expeditions Writing Process
For over a decade, the lore of the Iron Kingdoms had existed only within the pages of No Quarter and our WARMACHINE and HORDES anthology books. Skull Island Expeditions exploded onto the scene in 2013, however, introducing novels and novellas filled with awesome stories of the Iron Kingdoms setting. Join Privateer Press Publications Manager Aeryn Rudel for a discussion about what it takes to bring the rich world of the Iron Kingdoms to life in print.

LEVEL 7: The Story Thus Far
What began in Subterra Bravo is now culminating in a full-on planetary invasion! Join Chief Creative Officer Matt Wilson and Game Developer William Schoonover for an in-depth discussion of the events that have transpired so far in the LEVEL 7 storyline. Whether you’re a long-standing player of the LEVEL 7 games or are just now making your first foray into the LEVEL 7 world, you won’t want to miss this.

Iron Kingdoms Unleashed Role Playing Game
Privateer Press staff writers delve into the wilds of western Immoren to give you an intimate look at the unique races and careers beyond the borders of the Iron Kingdoms. This short presentation will include a sneak peek at new art from the Iron Kingdoms Unleashed Roleplaying Game. After the presentation, staff will field your questions.

Touring the Iron Kingdoms
Privateer Press staff writers Simon Berman and Douglas Seacat take on the role of tour guide and detail the sights and sounds of various locales in the steam-powered nations of the Iron Kingdoms.  After the presentation, Simon and Doug will field your questions. If you've ever wondered what it would be like to visit the Scharde Islands in the fall or take a sight-seeing tour of Llaelese monuments, this is your chance to find out!

Personality Profiles
Privateer Press staff writer Douglas Seacat delves into the psyche and motivations of some of the most iconic characters in the Iron Kingdoms. If you’ve ever wondered where Coleman Stryker’s loyalty was born or pondered what makes Void Seer Mordikaar tick, this seminar is for you!

The Power of Playtest
Meet with Privateer Press Development personnel for an in-depth discussion about the development process at Privateer Press. From internal and external playtesting to final model revisions, this panel will give an inside look at the process behind balancing your favorite WARMACHINE and HORDES models, direct from Privateer Press staff. The class will help shed some light on the process and importance of solid playtesting.

Concept to Table: Board Games
How do you take a great idea and forge it into a satisfying play experience on the tabletop? Come find out! Privateer Press staff will talk about the process of creating a great board game from the ground up. From Bodgers to LEVEL 7, this seminar will cover the creation of many genres of games.

Tabletop to Desktop: WARMACHINE: Tactics
Get an inside look at the nuts and bolts behind bringing the world of the Iron Kingdoms to your computer screen. Join Privateer Press Chief Creative Officer Matt Wilson and WhiteMoon Dreams staff for a detailed look at the development of the upcoming WARMACHINE: Tactics.


All events and descriptions are subject to change at the discretion of Privateer Press.